Patents

    • Granted- System and Method for Identifying Compatible Users
      • United States Patent Application 20090075738
      • Filed March 19, 2009
      Inventors: Nathan Pearce

      Systems and methods are provided for an automatic user or friend recommendation system that matches players that have compatible play styles, play schedules, or the like. Behavioral data is collected or entered from players, and a profile of each player is created and compared to calculate a compatibility score. If the compatibility score exceeds a predetermined threshold, then the players are marked as compatible, or a degree of compatibility may be calculated and displayed as well. A notification of compatible players may be provided via the web application or via an in-game indication. For example, a glow may appear around a compatible player, or compatible players may be displayed in a list, such as an instant messaging client.

       

    • Granted- System and method of automatic entry creation for blogs, web pages, or file-sharing sites based on game events
      • United States Patent US8856225 B2
      • Issued October 7, 2014
      Inventors: Nathan Pearce

      Systems and methods are provided for at least partially automating content generation of blog entries chronicling an entity’s interaction with a multiuser environment. The same may combine automatic data generation with user-generated and/or user-edited or created narrative. The systems and methods may be employed for automatically generating and publishing descriptions, such as posting blog articles. In one implementation, a system automatically posts blog articles with automatic screenshots and automatically-generated descriptive copy of events that occur within a video game, such as in a massive multiplayer online role-playing game.

       

    • Granted- System and method for creating, editing, and sharing video content relating to video game events
      • United States Patent US8187104
      • Issued January 26, 2009
      Inventors: Nathan Pearce

      Systems and methods are provided for at least partially automating generation of video clips chronicling a character’s interaction with a video game. The same may combine automatic video clip generation with automatic or user-generated and/or user-edited or created narrative. Multiple video clips may be combined into a video reel prior to or subsequent to uploading the same to a file-sharing site.  The video game may be a massive multiplayer online role-playing game.